Vulkan vs OpenGL – part 2

1.3.2017 0

The previous article was devoted to a bit more general overview of the new Vulkan API. In the next article, we’ll look Vulcan under the […]

Vulkan vs OpenGL – part 1

5.1.2017 0

From the point of view of the developers making multiplatform applications using graphics acceleration, the year 2016 was definitely breakthrough. The new graphical APIs undoubtedly […]